Post by hotdogbun on Aug 2, 2005 14:24:19 GMT -5
This area is for dueling in FE, kind of like in the AQ forums for all who wish to try read below and ask to play when you're ready.
Rules:
1.no flaming the winner of the match!
2.NO CHEATING
3.Special Skills can only be used once.
4. If a unit can use more than one weapon, u must choose which weapon he must use BEFORE the match, NO SWITCHING WEAPONS during the middle of a match.
5.the person who made the challenge goes first, but the person who accepted the challenge picks his units first.
6. Post your move and then wait for your aopponent to reply...........NO DOUBLE (etc.) POSTING!
7. U can only have FIVE units, one can be a higher class, and the rest are mid classes.
High Classes: (one per battle)
Dark Druid:Dark Magic
HP:50
Strength:30
Defense:18
Skill:20
Speed:19
Special Skill:Life Sucker: Suck the life out of your opponent leaving your opponent with only one HP, and restoring 1/3 HP of wat u absorbed.
Archsage: All Magics
Hp:45
Strength:25
Defense:15
Skill:30
Speed:16
Special Skill:Arch Magic Attack:Shoot a blast of fire then light, then darkness, each attack does dmg equal to your opponents skill.
Arch Bishop:Light Magic
Hp:40
Strength:25
Defense:19
Speed:18
Skill:26
Special Skill:Slayer: A one hit ko attack against dark users and does 30 dmg to non dark users.
Supreme Lord:Swords
HP:45
Strength:27
Defense:15
Skill:25
Speed:19
Mid Classes:
Wyvern Knight: Lances
Hp:28
Strength:25
Defense:10
Skill:17
Speed:15
Special Skill: Pierce: Negate enemy defense and speed for an attack that does dmg equal to your opponents strength
Summoner: Dark Magic
Hp35
Strength:19
Defense:12
Speed:18
Skill:25
Special Skill: Summon: Summon a phantom to take the dmg from an attack for any of your units.
Berserker: Axes
Hp:40
Strength:30
Defense:5
Skill:15
Speed:15
Special Skill: GO BERSERK: attack your opponent three times in a row! make sure he's able to hit that unit before using this.....
Assassin: Swords
Hp:35
Strength:20
Defense:10
Skill:20
Speed:20
Special Skill: Silencer: One hit KO if you have more defense than your opponent, if not than it does 20 dmg.
Great Knight: Lances, Axes or Swords
HP: 45
Strength:22
Defense:19
Skill:20
Speed:15
Special Skill: Demon Steed: Summon a demon horse to attack with a flaming charge that does -2 hp per turn, to whichever unit u used it on
General:Lances Axes or Swords
Hp:36
Strength:19
Defense: 24
Skill:17
Speed:5
Special Skill: Invunerable: sacrifice your Strength for one turn to have infinite defense! (this even works against other Special Skills)
Druid: Dark Magic
Hp:25
Strength:30
Defense: 7
Skill:14
Speed:10
Special Skill: Psyphon Seal: seal one of your opponents units attacks for three turns.(while this is in effect the unit u used this on cannot dodge)
Rouge: Swords
Hp:24
Strength:20
Defense:10
Skill:30
Speed:22
Special Skill: Steal Skill: Use an opponent unit's special skill as your own!
Warrior:Axes
HP:30
Strength:28
Defense:14
Skill:23
Speed:8
Special Skill: Tornado Axe: Spin Around and around and throw your axe afar, three turns later it will come back and attack your opponent's unit's. Does 10 dmg to each unit.
Sniper:Bows
HP:38
Strngth:14
Defense:13
Skill:27
Speed:20
Special Skill:Auto Hit: Automatically hits your opponent and does dmg equal to your strength,if used on a flyer, it does double dmg.
Wyvern Lord:Swords,Lances
HP:28
Strength:26
Defense:24
Skill:14
Speed:12
Special Skill:Power up! Double your strength for one turn
Swordmaster:Swords(duh!)
HP:33
Strength:18
Defense:10
Skill:27
Speed:25
Special Skill:Swift Slash:Negate opponent speed to automatically do 15 dmg to all of your opponents units
Great Lord:Swords,Axes
HP:27
Strength:26
Defense:24
Skill:13
Speed:11
Special Skill: Burst: Double your speed and skill for one turn.
How To Play:
Step 1 Starting : Choose your units
Step 2 Who goes first : The person who made the challenge moves first
Step 3 Hitting : When Attacking (this is the math part) u use the unit's skill and the other unit's speed to determine if the attack hits, for example, say your unit has 14 skill and the other unit has 20 speed, this means your attack misses, so in short, if your skill is higher then your opponents speed, the attack hits.
Step 4, Damage: when dealing damage (your attack must hit for damage to hit) you subtract the opponent's unit's defense from your strength, Example: you have 30 strength, your opponent has 20 defense, this means the attackdoes 10 dmg.
Step 5, Special Skills: Each unit has a special skill, each special skill can only be used once, Special skills negate defense and speed.
Step 6, Winning: U have won when your opponent runs out of his five units.
Ya I know it's kinda complicated but if you don't understand pm me and I'll clear up any problems u have
The HDB THE HDB HE IS SO CRAZY
Rules:
1.no flaming the winner of the match!
2.NO CHEATING
3.Special Skills can only be used once.
4. If a unit can use more than one weapon, u must choose which weapon he must use BEFORE the match, NO SWITCHING WEAPONS during the middle of a match.
5.the person who made the challenge goes first, but the person who accepted the challenge picks his units first.
6. Post your move and then wait for your aopponent to reply...........NO DOUBLE (etc.) POSTING!
7. U can only have FIVE units, one can be a higher class, and the rest are mid classes.
High Classes: (one per battle)
Dark Druid:Dark Magic
HP:50
Strength:30
Defense:18
Skill:20
Speed:19
Special Skill:Life Sucker: Suck the life out of your opponent leaving your opponent with only one HP, and restoring 1/3 HP of wat u absorbed.
Archsage: All Magics
Hp:45
Strength:25
Defense:15
Skill:30
Speed:16
Special Skill:Arch Magic Attack:Shoot a blast of fire then light, then darkness, each attack does dmg equal to your opponents skill.
Arch Bishop:Light Magic
Hp:40
Strength:25
Defense:19
Speed:18
Skill:26
Special Skill:Slayer: A one hit ko attack against dark users and does 30 dmg to non dark users.
Supreme Lord:Swords
HP:45
Strength:27
Defense:15
Skill:25
Speed:19
Mid Classes:
Wyvern Knight: Lances
Hp:28
Strength:25
Defense:10
Skill:17
Speed:15
Special Skill: Pierce: Negate enemy defense and speed for an attack that does dmg equal to your opponents strength
Summoner: Dark Magic
Hp35
Strength:19
Defense:12
Speed:18
Skill:25
Special Skill: Summon: Summon a phantom to take the dmg from an attack for any of your units.
Berserker: Axes
Hp:40
Strength:30
Defense:5
Skill:15
Speed:15
Special Skill: GO BERSERK: attack your opponent three times in a row! make sure he's able to hit that unit before using this.....
Assassin: Swords
Hp:35
Strength:20
Defense:10
Skill:20
Speed:20
Special Skill: Silencer: One hit KO if you have more defense than your opponent, if not than it does 20 dmg.
Great Knight: Lances, Axes or Swords
HP: 45
Strength:22
Defense:19
Skill:20
Speed:15
Special Skill: Demon Steed: Summon a demon horse to attack with a flaming charge that does -2 hp per turn, to whichever unit u used it on
General:Lances Axes or Swords
Hp:36
Strength:19
Defense: 24
Skill:17
Speed:5
Special Skill: Invunerable: sacrifice your Strength for one turn to have infinite defense! (this even works against other Special Skills)
Druid: Dark Magic
Hp:25
Strength:30
Defense: 7
Skill:14
Speed:10
Special Skill: Psyphon Seal: seal one of your opponents units attacks for three turns.(while this is in effect the unit u used this on cannot dodge)
Rouge: Swords
Hp:24
Strength:20
Defense:10
Skill:30
Speed:22
Special Skill: Steal Skill: Use an opponent unit's special skill as your own!
Warrior:Axes
HP:30
Strength:28
Defense:14
Skill:23
Speed:8
Special Skill: Tornado Axe: Spin Around and around and throw your axe afar, three turns later it will come back and attack your opponent's unit's. Does 10 dmg to each unit.
Sniper:Bows
HP:38
Strngth:14
Defense:13
Skill:27
Speed:20
Special Skill:Auto Hit: Automatically hits your opponent and does dmg equal to your strength,if used on a flyer, it does double dmg.
Wyvern Lord:Swords,Lances
HP:28
Strength:26
Defense:24
Skill:14
Speed:12
Special Skill:Power up! Double your strength for one turn
Swordmaster:Swords(duh!)
HP:33
Strength:18
Defense:10
Skill:27
Speed:25
Special Skill:Swift Slash:Negate opponent speed to automatically do 15 dmg to all of your opponents units
Great Lord:Swords,Axes
HP:27
Strength:26
Defense:24
Skill:13
Speed:11
Special Skill: Burst: Double your speed and skill for one turn.
How To Play:
Step 1 Starting : Choose your units
Step 2 Who goes first : The person who made the challenge moves first
Step 3 Hitting : When Attacking (this is the math part) u use the unit's skill and the other unit's speed to determine if the attack hits, for example, say your unit has 14 skill and the other unit has 20 speed, this means your attack misses, so in short, if your skill is higher then your opponents speed, the attack hits.
Step 4, Damage: when dealing damage (your attack must hit for damage to hit) you subtract the opponent's unit's defense from your strength, Example: you have 30 strength, your opponent has 20 defense, this means the attackdoes 10 dmg.
Step 5, Special Skills: Each unit has a special skill, each special skill can only be used once, Special skills negate defense and speed.
Step 6, Winning: U have won when your opponent runs out of his five units.
Ya I know it's kinda complicated but if you don't understand pm me and I'll clear up any problems u have
The HDB THE HDB HE IS SO CRAZY